This 3D model of a highly detailed revolver was created using Blender for modeling and Substance Painter for texturing. Designed specifically for use in first-person shooter (FPS) games, this revolver boasts an intricate, realistic design with a focus on precision and accuracy in both form and function. The model features a wooden crafted grip and visible wear on the metal surfaces to enhance realism and immersion.
There are still areas where I could improve, such as making the topology cleaner, which is something I've been trying my hardest to learn about and execute correctly. I perhaps could have added more detail to the textures, however I believe this would be scenario-based changes depending on what specific game this prop would be modelled for.